| arguments | tenduke::se::licensing::FluentHeartbeatBuilder<::tenduke::se::licensing::FluentLicenseHeartbeat > | protected |
| arguments | tenduke::se::licensing::FluentHeartbeatBuilder<::tenduke::se::licensing::FluentLicenseHeartbeat > | protected |
| arguments | tenduke::se::licensing::FluentHeartbeatBuilder<::tenduke::se::licensing::FluentLicenseHeartbeat > | protected |
| execute() | FluentLicenseHeartbeat | |
| FluentHeartbeatBuilder(std::string licenseKey="") | tenduke::se::licensing::FluentHeartbeatBuilder<::tenduke::se::licensing::FluentLicenseHeartbeat > | inlineexplicit |
| FluentHeartbeatBuilder(std::string licenseKey="") | tenduke::se::licensing::FluentHeartbeatBuilder<::tenduke::se::licensing::FluentLicenseHeartbeat > | inlineexplicit |
| FluentHeartbeatBuilder(std::string licenseKey="") | tenduke::se::licensing::FluentHeartbeatBuilder<::tenduke::se::licensing::FluentLicenseHeartbeat > | inlineexplicit |
| FluentLicenseHeartbeat(const ::tenduke::se::licensing::LicensingClient &client, const std::string &licenseKey="") | FluentLicenseHeartbeat | explicit |
| lease(const ::tenduke::se::licensing::Lease &lease) | tenduke::se::licensing::FluentHeartbeatBuilder<::tenduke::se::licensing::FluentLicenseHeartbeat > | inline |
| lease(const std::string &leaseId, std::string clientVersion="") | tenduke::se::licensing::FluentHeartbeatBuilder<::tenduke::se::licensing::FluentLicenseHeartbeat > | inline |
| lease(const std::string &leaseId, std::int64_t usedQty, bool treatAsIncrementalQty=false, std::string clientVersion="") | tenduke::se::licensing::FluentHeartbeatBuilder<::tenduke::se::licensing::FluentLicenseHeartbeat > | inline |
| lease(const ::tenduke::se::licensing::Lease &lease) | tenduke::se::licensing::FluentHeartbeatBuilder<::tenduke::se::licensing::FluentLicenseHeartbeat > | inline |
| lease(const std::string &leaseId, std::string clientVersion="") | tenduke::se::licensing::FluentHeartbeatBuilder<::tenduke::se::licensing::FluentLicenseHeartbeat > | inline |
| lease(const std::string &leaseId, std::int64_t usedQty, bool treatAsIncrementalQty=false, std::string clientVersion="") | tenduke::se::licensing::FluentHeartbeatBuilder<::tenduke::se::licensing::FluentLicenseHeartbeat > | inline |
| lease(const ::tenduke::se::licensing::Lease &lease) | tenduke::se::licensing::FluentHeartbeatBuilder<::tenduke::se::licensing::FluentLicenseHeartbeat > | inline |
| lease(const std::string &leaseId, std::string clientVersion="") | tenduke::se::licensing::FluentHeartbeatBuilder<::tenduke::se::licensing::FluentLicenseHeartbeat > | inline |
| lease(const std::string &leaseId, std::int64_t usedQty, bool treatAsIncrementalQty=false, std::string clientVersion="") | tenduke::se::licensing::FluentHeartbeatBuilder<::tenduke::se::licensing::FluentLicenseHeartbeat > | inline |
| leases(const std::vector<::tenduke::se::licensing::Lease > &licenses) | tenduke::se::licensing::FluentHeartbeatBuilder<::tenduke::se::licensing::FluentLicenseHeartbeat > | inline |
| leases(const std::vector<::tenduke::se::licensing::Lease > &licenses) | tenduke::se::licensing::FluentHeartbeatBuilder<::tenduke::se::licensing::FluentLicenseHeartbeat > | inline |
| leases(const std::vector<::tenduke::se::licensing::Lease > &licenses) | tenduke::se::licensing::FluentHeartbeatBuilder<::tenduke::se::licensing::FluentLicenseHeartbeat > | inline |
| licenseKey | tenduke::se::licensing::FluentHeartbeatBuilder<::tenduke::se::licensing::FluentLicenseHeartbeat > | protected |
| licenseKey | tenduke::se::licensing::FluentHeartbeatBuilder<::tenduke::se::licensing::FluentLicenseHeartbeat > | protected |
| licenseKey | tenduke::se::licensing::FluentHeartbeatBuilder<::tenduke::se::licensing::FluentLicenseHeartbeat > | protected |